DateMapper

Role
Product Designer
Impact
Increased user retention and engagement after redesign
Tools
Figma
Timeline
2024

A curated experience for discovering the perfect meet-up spot

I joined the DateMapper team to help create a curated map app that simplifies the challenge of choosing a date location in a large city. The app finds the midpoint between two users and recommends nearby spots tailored to their preferences. I led the UX and UI design of all core screens, collaborating closely with the founders, iterating based on user feedback, and ensuring a clear, mobile-first experience.

Role and Scope

I worked as the sole Product Designer on the MVP version of the DateMapper app. My responsibilities included defining the information architecture, designing all key screens, conducting usability testing, and collaborating directly with the founders. The goal was to create an intuitive mobile experience that feels both helpful and inviting.

Problem

Coordinating a fair and convenient meeting point is often guesswork. Users needed a tool that could suggest suitable locations based on both users' positions while also offering refined recommendations based on atmosphere or preferences.

Solution

Design an app that calculates a midpoint and overlays it with personalized venue suggestions. Create a seamless mobile-first interface that supports this concept while remaining elegant and easy to use.

Design Process

Research and Discovery

  • Interviewed target users who often plan dates or meetups
  • Compared existing tools like Google Maps and Corner app
  • Identified missing features such as midpoint calculation and niche filters

Key insight

People want fast, reliable suggestions that feel personal and require minimal effort

Information Architecture and User Flow

The structure was designed to be simple and focused on conversion:

  • Landing page: brief intro to the app with a call to explore
  • Home page: dual input for starting points and venue preferences
  • Results page: curated venues at the calculated midpoint
  • Map view: interactive overview of venue locations
  • Add venue page: form for event hosts or businesses to suggest venues

User flow

  1. Both users enter their locations
  2. App calculates midpoint and shows venue suggestions
  3. Filters help refine results
  4. Users view details and can share links to suggested spots

Core Screens

Landing page

Goal

Introduce the concept and encourage users to try the app

Design

Simple layout with a short explanation and clear call to action

DateMapper landing page

Home page

Goal

Allow both users to enter locations and see top suggestions

Design

Input fields for addresses, category filters, and pre-filled cards with trending venues and events

DateMapper home page

Results page

Goal

Present venues that match the midpoint and user preferences

Design

Each card includes images, description, hours, distance to each user, and call to action

DateMapper results page

Map view

Goal

Visualize venues and midpoint

Design

Interactive map with user markers, midpoint pin, and clickable venue icons

DateMapper map view

Add venue or event page

Goal

Let others expand the venue database

Design

Simple form with labeled fields for submitting new locations

DateMapper add venue page

Visual Design

  • Colors: Neutral tones with calm accent colors to suggest warmth and clarity
  • Typography: Readable friendly sans-serif with clear hierarchy
  • Iconography: Custom icons to indicate key actions and reinforce app branding
  • Components: Designed a small set of components (cards, filters, inputs) with consistent visual language and interaction logic

Testing and Iteration

Conducted tests with early users. Based on findings:

  • Added niche filters (queer friendly, woman owned)
  • Made distance indicators clearer and more relatable
  • Improved microcopy for better clarity

Challenges

  • Translating a fairly technical backend (midpoint logic) into something users can grasp quickly
  • Balancing helpful UI with minimal distractions

Reflection

This project reinforced how well-designed tools can turn real-life challenges into simple interactions. Designing for mobile-first forced clarity and focus. Iterating with users and closely collaborating with founders helped us land on a product that feels meaningful, lightweight, and memorable.

Client Testimonial

"Without Martin, DateMapper would not have been able to get to where it is right now. He brought a high level of professionalism to the project, introducing a very structured and effective approach."

"He helped us make some initial quick wins to improve the UX immediately, while simultaneously putting together a long term plan. Martin adapted to our startup needs and timelines and made a clear impact. User stickiness and session duration went up significantly."

"We highly recommend working with Martin. Not only is he an outstanding professional, but also a pleasure to work with."

— Joshua Lever, CEO of DateMapper